In game screen shots of a game project I worked on as an artist. I was responsible for 90% of the textures, all trees and foliage, environment design, the sky sphere and color palettes. Eiro is being developed in Unity 2018 and has been built under a tight production schedule between multiple artists and programmers. (I will add an itch.io link to current build to credit the rest of the group in the next few days.)